![]() ![]() Also the paint schemes should also have some diversity, which would include the paint brush toolĪnd things like clothing for later stages. Creature Creation needs some more diversity in terms of biology and anatomy, And the ability to alter the stats of parts to maintain a look without making something that's going to be garbage because it can't dance very well. Should have the ability to plot a course through coordinates and whatnot to reach certain destinations, having to manually pilot your ship around the galaxy can be rather tedious and fickle. Getting lost during Space Stage is incredibly frustrating. Civ should be more like the SIms or something, SimCity maybe? ( I never played SImCity so I'm unsure how it actually plays) Civ stage is kinda boring, should be folded into Space stage for managing colonies and rebellions, that would be neat. Lack of species diversity, everything is a walking egg-laying species, only diverse by their diet or disposition. throwing legs on a cell for it to walk on land is such a jarring transition. The lack of Aquatic stage makes me a sad panda. I haven't really messed with any mods yet but there's some I'm interested in, such as Dark Injection which includes a BUNCH of new parts of creations ported from DarkSpore/ I really like the game, especially after such a hassle to get it installed properly without defects from patches and other issues. Also a cell should not be able to speak or make expressions. For example, a creature that isn't even close to sapience uses human like expressions, hand gestures, and dances. Anthropomorphism Abounds! For a game where you can mindlessly om nom nom on an opponent when it's dead, there is a whole lot of cartoonish actions. The spit weapons could be used to deter attackers, not lure prey in.ģ. When a creature is attacking another creature, It should be more realistic, like landing precision bites to vital parts, relying on your pack members to help you in attacking and killing a bigger species, relying on venom and wait for the creature to die, land an aerial attack if you're a flying creature, or drag unsuspecting prey into the water if you're a water creature or amphibious. In the original spore trailer from 07, the willosaur was brutally beating a smaller species into submission, something which sadly cannot be shown in a kid friendly game. So if we look at spore in a real life light, then helping another species do something, instead of singing, dancing, and shaking thy ass, is the only real way to befriend a species.Ģ. You don't see a flock of ostriches go around singing, dancing, and charming other savannah denezins, now do we? If one species is going to "befriend" another species, it would usually be through helping said species, like helping a herd of herbivores eat from plants and warning them of an incoming predator. I'm going to list a couple of things that could be improved in spore that would make it more appropriate for mature players and more realistic.ġ. The core concept of the game was alright, but it was badly maimed by EA's persistance to keep it age appropriate, as well as keeping certain parts locked away, like the water stage, gore, the extended cell editor, the grox parts, city stage, other forms of navigating the environment, and lots more. ![]() I'm sure we all know what spore is, right? Well, for any noobies out there, spore is a god type game where you create a cell and evolve it into a spacefaring civilization. EVOLVE Your Creature through Five Stages: It's survival of the funnest as your choices reverberate through generations and ultimately decide the fate of your civilization.Ok.CREATE Your Universe from Microscopic to Macrocosmic: From tide pool amoebas to thriving civilizations to intergalactic starships, everything is in your hands.Spore gives you a variety of powerful yet easy-to-use creation tools so you can create every aspect of your universe: creatures, vehicles, buildings, and even starships. What you do with your universe is up to you. You can play how you choose: Start in Cell and nurture one species from humble tidepool organism to intergalactic traveler, or jump straight in and build tribes or civilizations on new planets. Each stage has its own unique style, challenges, and goals. ![]() About This Game From Single Cell to Galactic God, evolve in a universe of your own creations.Play through Spore's five evolutionary stages: Cell, Creature, Tribe, Civilization, and Space.
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